Work
Check out some of my previous projects... This page is currently being updated over time and will later hold more projects and an information page on each too.
This project is a highlight of my newer work with motorcycle physics working within Unity. Mavouvering a vehicle relying more on it's current angles of lean and tilt rather than just standard key inputs. The controller can be adjusted to the users needs depending on the physics information about the motorcycle in which the physics are wanting to be based on.
This project was part of a group project with multiple different specialisms to create a game around the theme of "Dream Job". As a team, we decided to take this theme and twist it to design a job about controlling and creating dreams. More information is available on the Department of Dreams website and itch page as well as its trailer and download.