Work
Check out some of my previous projects... This page is currently being updated over time and will later hold more projects and an information page on each too.
This project is a highlight of my newer work with motorcycle physics working within Unity. Mavouvering a vehicle relying more on it's current angles of lean and tilt rather than just standard key inputs. The controller can be adjusted to the users needs depending on the physics information about the motorcycle in which the physics are wanting to be based on.